Showing posts with label Lego. Show all posts
Showing posts with label Lego. Show all posts

Tuesday, 1 July 2008

The Temple of Kali

You may remember that a while back I mentioned that I had pre-ordered a copy of Lego Indiana Jones for the Wii. Well it was released, arrived and I've played it quite a bit. It really is a fantastic game and may even be better than Lego Star Wars (which I thought would be impossible). I have, however, found a bug in the game which I though would be worth blogging about to save others the hassle of trying to figure out why they don't seem to be able to complete one of the rooms.

Level 3 of Temple of Doom is set in the Temple of Kali. The second room you enter contains the sacrificial pit with Willie suspended just above the surface of the lava (or whatever the hot swirly stuff is). The aim of the room is to rescue Willie by defeating the level boss Chatter Lal. Now it turns out that there is an expected way of defeating Chatter Lal, namely: punch him twice, then activate the two Thuggee statues to leave him nowhere to stand and then punch him twice more. Unfortunately it is possible to punch him often enough to remove all his hearts (and hence kill him) without activating the statues -- DO NOT DO THIS! If you kill him without using the status then he will die but the end of level sequence isn't triggered meaning there is no way for you to ever complete the room and move on to the next section of the level. The only way out is to quit and start the Temple of Kali level again from the beginning.

Given how much Chatter Lal jumps around I assume none of the testers ever managed to kill him without the help of the Thuggee statues and so this bug was never spotted. I was only (un)fortunate enough to find it as he seemed to get trapped against the statues by Short Round who just kept hitting him until he was dead. I wonder if the same bug is present for any of the level bosses where you are expected to do something other than just hitting them to defeat them? Also is the same bug present in the other versions of the game for other consoles than the Wii?

An annoying bug (especially as I find jumping across the spinning towers in the first room of the level tricky enough that I didn't want to have to repeat it) but not enough to ruin a very enjoyable game. Hopefully I won't find any more bugs but if I do I'll let you all know.

Sunday, 16 March 2008

Lego Computer Games

On paper they seem ridiculous: take a well known film franchise, re-imagine it in Lego, and then turn it into a computer game! How anyone ever managed to persuade their boss that it was a money making idea is beyond me.

Having said all that I'm blown away by just how good they are and how much fun they are to play. My current favourite Wii game is Lego Starwars. If you still can't imagine the concept then here is a trailer for the game:


I've previously mentioned that some of my favourite childhood films are the Indiana Jones movies. So given how much I'm enjoying Lego Starwars I've just pre-ordered Lego Indiana Jones!

Tuesday, 28 August 2007

Edible Lego

As a kid I was always taught that Lego wasn't something that should be eaten and as far as I recall I never succumbed to the urge to eat those lovely red and yellow pieces of plastic! I'm certain though that ever since Lego first went on sale in 1963 kids have been accidentally eating the blocks and suffering the consequences.

So what in the world were Kellogg's thinking when they decided to market fruit flavoured edible Lego?